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(+1)

I'm happy your are back anon. It seems you decided to pass to Godot so a lot is still yet to be converted. Keep on struggling.

Code this error logged constanstly

    at: ~Dependency (servers/rendering/storage/utilities.cpp:56)
WARNING: Leaked instance dependency: Bug - did not call instance_notify_deleted when freeing.

Thanks for trying again! I hope everything was stable apart from that logging. Instead of converting my old Godot 4.1.1 game i just rebuild everything for 4.4 because some systems were just spaghetti lol.

Will investigate that leak warning. It seems to happen mostly when exiting the dungeon or quitting the game when in the dungeon.