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(+1)

It's pretty fun! I enjoyed playing it. Out of curiosity, what's your high-score?

One thing, though, if you fall to fast, you can sometimes go through the bounce pad and hit the bottom of the screen. You can't jump from there. To fix this, turn collision detection from discrete to continuous (or the equivalent in Construct 3).

(2 edits)

Thanks so much for your feedback. Yeah I'm working on balancing the speed to make it more interesting.

Also yeah. Construct 3 is weird in the way it handles physics (In that it's visual programming). So currently I'm using tweens to handle the motion instead of actual physics to make character control easier. Can't decide which route to continue to  pursue.