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I like how the finnicky jump mechanic on walls is used to find the first easter egg lol. The fart effect when you die was pretty funny too. The environment looks awesome! Everything looking like pencil work is a great touch. Mechanically, there was a lot of controls, shooting air, swapping between shooting and restoring, kicking, and jumping with space all being bound to different keys along with WASD was a lot to grasp for me, I think this game fancies using a controller, or mapping some commands to holding a button (For example, W to jump, Holding the shoot button to swap, but keep the current control scheme as well). I think getting hit by the invisible enemy was a smidge unfair, as this encourages you to spam the graphite throughout all the stages, which is something I personally did not want to do. I noticed you partook in two jams, good luck! Submitting for one was hard enough for me 😅

Hey thanks so much for playing and this comment, i will take the feedback for a future update.

Yeah this game is for two jams but the themes was the reason to create this type of game

- Everything is reasources

- Wind

- Sketch

Combinating this three themes i got the idea of this little game x3


Thank you so much for playing it x3