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(+2)

Okay so overall it is a good game. The sprites are overall really well done and the music is enjoyable (but a bit to loopy, after 18min it was really starting to annoy me).

The map is wayyy to big. I think the game will be a lot more enjoyable if the good idea were a bit more oncentrated in specific lv. Like after finding a body you change lv. As it is you often have to do loooooong backtract to finally die to a hole you found safe and having to do it again. I also think the platforming challenge is not that great because it necessitate the use of the cayote time, but we don't really know when it is still active or not resulting in many failed attempt. The sprint button should not exist, as it we need to constently press it where it could just be a toogle.


I sadly didn't see the ending because I can't really justify putting more than the 25min I have put in it sadly (they are 126 submissions T-T)

The critic is fairly negativ but just know that I say it because I want to point out the things that are not great but I really think the game have some really good qualities. 

The time travel aspect is sadly not something I can experience the game being to long / hard for me. 

Maybe try aiming for a playtime of 2-3min when done optimally if you want us to do it multiple time (which I think  is a good idea)

Thanks for the feedback! We really aimed for a bit of a different game idea and it was probably intented the way it's all like sticked into a single "level", but it's also understandable it got a bit too big.

We're glad you enjoyed the game though :)