Thanks for the feedback! I did upload version 1.3, which splits 1 of the earlier levels into 3, so hopefully that helps a bit more.
One of the things I love about these styles of puzzle games is the discovery of how the mechanics work … Which might be a bit of the game’s downfall. Where most games usually show the gameplay or selling point up front.
Since this was for a game jam, I didn’t have that much time for testing. Though for the little that there was, people were struggling a bit. Unfortunately, I’m working in pico8 and decided to limit it to a single “cart”. There probably isn’t much more that I can do to fix the tutorial issue.
I do somewhat envision expanding this into a full game. Though definitely will get more testing if I attempt to.