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while a whole 10 floor pulcra vermis sounds awesome, your choice about limiting the scope is understandable. as a player, i'd much rather have a small, polished, meaningful game experience than one that's massive but hollow.

also, the rooms are looking really snazzy! it's crazy how far they've come from the original pulcra vermis. i like how some of the wall colors subtly mirror the colors of the three books. just need a blue room, maybe the library?

keep up the good work. btw love these devblogs. informative, well structured, released at a good pace, and lots of pics/gifs.

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Yes, it's regretful but I can always release some updates in the future expanding it.

Thank you, that's my goal now, making those rooms as snazzy as possible! As for the colors, the red Vermis' room was intentional( the guest waiting room wasn't, I chose the color randomly but let's pretend it was), and now that you mention it making the library blue is a great idea, will do some tests.

And thank you, I will, at the start I didn't feel enthusiastic at all about writing devblogs but now it kind of become part of the workflow, it helps to organize and sort tasks in a way that doesn't feel as constraining.