Dude! This is so cool! I'm a professional 3d artist and this makes modeling fun! not for production sure, but as a concepting tool it's really cool. The only small issue I had is that the model came to blender with flipped normals for some reason but whatever.
Thank you so much — really glad you’re enjoying it!
I’ve already taken the first step toward improving topology and export quality in the next version, and I’ll make sure the flipped normals issue gets addressed as well.
We’re still in the early days of this new modeling technique, but it definitely feels right in a lot of ways. Give it some time — maybe we can help make it the new status quo :)
Cheers,
Sascha