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(+4)

Gameplay: I loved the combat and how it felt like I needed to use every skill to be effective in combat. The only reason I'm giving a 4 star is that some of the skills didnt seem to work and I discovered some pretty effective ways to not have to engage with the skills at all. Side note: The Stimulant item doesnt have a tooltip or do anything in my playthrough.

Story: A unique and engaging take on a fantasy setting and story. I cant wait to see more from this cast of characters that MagicaCycle has  created

Presentation: Not the prettiest game. The sprites used, especially in combat, still have their backgrounds attached to them. There's random sounds that play from certain skills or triggers and do not stop til reload or entering another area.

Creativity: With how the combat plays out and the story itself, I would absolutely say that Magica Cycle holds a unique experience within RPGMaker that I want to see more of.

Theme: Our Main heroine is literally heir to the most powerful nation in the setting and is forced to interact with those she rules over, getting to know bits and pieces of the lives of commoners in her quest for the Leech Sword. It follows the theme to the letter.

Thank you for playing, im glad you enjoyed it. I wasnt actually able to reproduce the sound glitch you were talking about.