Heya ! I love the game, and I’ve spent way too much time building my perfect army. The art is great, sound design is OK and gameplay is suprisingly addictive.
I do have some criticism, mainly regarding the UI:
- Some story dialogues in the english version go outside the bottom of the screen, I’d like to be able to scroll them up or have them overflow toward the top
- Some unit description in the english version overflow at the bottom (like the sea slug one), making them hard to read, and I’m not sure how to get to the scrollbar at the side since descriptions do not “stick”after hover.
- The “summon unit” screen is confusing, and I’m not sure what are the requierment for being able to click the “summon lvl +1” button, or what it does, as well as the arrows under it. If there’s a story requierment, having them greyed out would at least indicate I’m missing something.
- Seeing items or enemies on the ground is difficult when there is a lot of units
- I can’t seem to figure out if a unit is backline or frontline at a glance, I can somewhat deduce from their stance and stats, but there does not seems to be a straighforward marker.
- Overral, the unit skill screen is a bit hard to read, numbers are very small.
- Also, it seems that Sohoh the Alchemist is buffed when eating zombies ? I couldn’t figure out what that does from their description (and they don’t have the “anti-poison” icon in their skills), though I might have misread.
Thanks a lot for the great game :3