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This 3x3 sliding puzzle could use some extra mechanic, maybe via special characters/tiles? here are a few ideas

  • a guy that cannot be shifted into a certain square or you lose
  • another that rotates its neighbors when being shifted
  • one that when swapped takes the control from your original character until you swap back with it
  • tiles that only let you enter one way could be used to make more unique levels

I felt scoring was a bit unfair/pointless here as it is more about getting a less shuffled level to begin with than your solving skills. For this reason, I think scoring and limiting moves in this sort of randomized puzzle may not be a good fit.