This 3x3 sliding puzzle could use some extra mechanic, maybe via special characters/tiles? here are a few ideas
a guy that cannot be shifted into a certain square or you lose
another that rotates its neighbors when being shifted
one that when swapped takes the control from your original character until you swap back with it
tiles that only let you enter one way could be used to make more unique levels
I felt scoring was a bit unfair/pointless here as it is more about getting a less shuffled level to begin with than your solving skills. For this reason, I think scoring and limiting moves in this sort of randomized puzzle may not be a good fit.
Comments
The game is well executed, with nice audio, a fitting minimalist style and a responsive UI.
On the game design side of things it could have done with some kind of twist or additional mechanic.
This 3x3 sliding puzzle could use some extra mechanic, maybe via special characters/tiles? here are a few ideas
I felt scoring was a bit unfair/pointless here as it is more about getting a less shuffled level to begin with than your solving skills. For this reason, I think scoring and limiting moves in this sort of randomized puzzle may not be a good fit.