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RRRANDY PITCHFORK!

This was both fun to play and examine as another person who dev'd a driving/story game for this jam. I think we both ran into issues with the driving dragging on a bit, but this game really takes advantage of the time to tell a story with sound, which not a whole lot of games can do (and nice voiceacting, by the way). The final stretch of road was particularly pretty with all the trees pointing inwards, but I think my favorite effect was just the simplicity of the night sky. It's a great feeling.