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Nice interpretation of the theme! (not too dissimilar to mine). At times it felt like I was fighting the controls but wasn't impossible to figure out. Possible improvement: let the air dash be used from the ground. The regular jump is so small that the only purpose it serves is to allow the dash ability to be used. It just feels like adding an unneeded layer making the dashing less intuitive and less responsive. Overall a great first game with a cool concept!