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(+1)

I enjoyed this! The limited field of view makes it more fun. There needs to be feedback though when the player attacks, like, "I dealt X damage to the Ogre". Also, it seems that once you physically come in contact with an enemy that there is no way to break contact, you're pretty much forced to fight them whether you're capable of doing so or not.

Good start to the project!

Thanks! I'm working on the feedback system...