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5:34 haha, quite difficult, however easy to grasp. I found the rocket launching to be quite satisfying too. I enjoyed beating the levels greatly.

That said, I didn't feel a strong urge to speedrun it. Maybe the skill floor was a bit high for me, or maybe the soundtrack got a little repetitive after a while.

Still, I can definitely see some puzzle game potential here maybe?
Taking on each level as its own little challenge was quite enjoyable

Aha! thanks for playing TrashElf! 

Thanks for the feedback. I understand about the speedrun repeat potential, I also don't feel the need to speedrun it myself. I think I'm going to make some small design changes after the jam. 

Some people from the jam found a strategy where you can just move the other planets out of the way (with a slow start) and drag one planet around to drag the rocket and just do it with one planet, and someone managed a 1:53 with this method! (though I tried a good few times and couldn't :)) I still think that could be beaten with more planets and a perfect positioning of planets. Though tough to prove!

In the updated version I think I'll make planets snap back to where they were, and also maybe make some planets static, so they can't be moved, and see what that does to gameplay.  

Thanks again for your feedback!