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Since you use godot, you could just export it to linux, it should work like the windows version, also if you use godot 4, please  try to use the compatibility renderer as it have the broader support.
If you could just put the export on here and maybe mark it as untested, we could test it. I'm just suggesting though, it something i'd like to see, the game looks great.

(+1)

Uuntested version seems fine to me, there is some library files that need to be compiled on linux first, but I guess that can be done since it's a one time thing (unless the library updated).

I guess I'll see this compability renderer first and see the option releasing on other platform