Very creative puzzles and such a cool use of resource management, looks like it could benefit from some more fluid camera work to give the players a better view on what obstacle they will have to tackle next :D Good job
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Thanks a lot! Glad you enjoyed the resource mechanic 😄 You’re totally right about the camera — I actually used a fixed camera this time instead of Cinemachine (which I usually go for). I realized during testing that a few spots could’ve used better visibility. Definitely planning to improve this part post-jam!