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Hey, wdym by 

  • Spend 2 stress to improve your roll
  • Spend 1 stress to assist a teammate

There is no push 2 stress for better roll and assist also says "be in position to assist" which doesn't lock it on 1 stress and kinda flexible in deep cuts.
 

There is also mistake in Devil's Bargain. It is not only reduced to "+1 die, improved position, or greater effect". Deep Cuts says "the GM can offer a player a bargain to achieve a goal by proposing a cost to pay or by introducing a threat." which looks like auto-success for some goal to me.

Thanks for checking! In the comments on the deep cuts itch page, John said that, for simplicity, players familiar with Vanilla deep cuts can just use 2 Stress as a devil's bargain to improve a roll. For simplicity, I just stated it directly in my cheatsheet. 

My writing choices were to make things EASY for brand new players. Which required me to simplify things a bit. I don't think I over-simplified too much, but if you feel I did, please push back. 

(+2)

Yeah, I get it. But to me, it feels like it strays a bit from what Deep Cuts is going for, especially with how flexible things like assisting and devil’s bargains are meant to be.

Totally get wanting to keep it accessible, but I think in this case the simplifications might give the wrong impression about how the mechanics work. Just a thought.