I am planning to release a demo alongside the next update. I can see the value for people to try it before they buy, but it was not my priority as it requires additional development time and I wanted to have something out first to establish an online presence.
You are right. When I did some testing at the start of the development the lossless .webp was not a huge save on space for each image and I did not want to do lossy because it makes some of the colors looks worse. Especially dark places and shadows. It's always been a balance and I thought at the start that it would be ok and the size would not matter but I am starting to reconsider. Right now the Game has 1000 images with many more to come, so I might have to bite the bullet and redo the image handling in order to keep the size manageable.