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Wow—this game is seriously addictive! I ended up scoring 88 and found myself really getting into the challenge. The concept is super fun: starting with toy cars and stacking all kinds of nearby objects to build upward is such a creative use of the “everything is resources” theme. The W/S controls for height and LMB to place objects were simple and effective once you get the hang of it.

Yes, there are a few rough edges like the UI, some object placement glitches, and the overall map design could be tighter—but honestly, none of that took away from the fun. It’s clear that people are loving it, and for good reason—so many jam entries, and this one’s already pulling tons of attention in just a day!

Really well done—hope you keep working on it after the jam!

(+1)

Honestly- I'm a bit surpised this game got as good as it did. Out of the final five themes this definitely wasn't my favourite ("You are the final boss", and "one room" were). Maybe that's why it's good though. I had much more chill, and less presure, and just experimented with a type of gameplay I haven't done before.

This kind of hyper-casual game is perfect for CrazyGames. It’s super addictive, and with some UI polish and refined mechanics, you could definitely earn money from it. Great work!