Loved the game! Some personal feedbacks and considerations:
- The initial upgrades curve is a bit steep I think: maybe after a couple of throws I should be able to upgrade the hook (or maybe it's just skill issues 😂)
- It would be cool to be able to control the speed of the hook with up and down
- When you bring up the hook, I think it would be really rewarding to have a "Katamary" effect, where, the more fish you're catching, the bigger the collision area and you catch even more fishes!
- ***SPOILER***: is cool that there is a final treasure, but by the time you reach it the hook is very much upgraded, so a $1000 rewards I don't think changes that much 😂 I understand that for the jam it's fine like this (and I enjoyed the presence of this final goal!) but it would be cool to reward in a different way the player, maybe unlocking a new ability or a deeper level!
Also, regarding the treasure, maybe it could be interesting to have a change in mechanics when you catch it, and while you are bringing it up, you have to AVOID all the fished, otherwise you drop it! Not sure if it could work (maybe a change in core mechanics could confuse the player) but it could be interesting to try! The same logic could apply to different fishes (maybe some bigger fishes have a "resistence" when you try to catch them and pulls the rope, or maybe they eat the smaller fishes that you catch with them!)
In general I found the game very polishing, entertaining and fun, good job!