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Unique and creative!

I really love this concept of being able to shapeshift into different objects, and you implemented it perfectly! The sense of atmosphere was also spot-on, from the realistic sound effects to the smooth animations.

The pixel art style is really cool and works well for this game, but it isn't too cohesive. The pixels seem to be different sizes in different areas, and there are many places where the art doesn't quite line up or fit in. The game feels raw - a prototype brimming with potential, but without much polish.

Your choice of sound effects and other atmosphere-building features is great! It definitely felt very immersive and engaging. The puzzles were also very logical and made sense, but the controls felt a little janky. I also feel that the theme wasn't tied into the core gameplay very strongly, and while the mechanic of shapeshifting does relate to "everything is a resource", it is a bit of a loose interpretation.

For a first game, this is really amazing! This game has a ton of charm, personality, and character and I enjoyed playing it immensely :D

Thank you so much for the thoughtful feedback! I'm really happy you enjoyed the core concept and atmosphere—it means a lot. I completely understand what you said about the pixel art and visual cohesion; thatโ€™s definitely an area I want to refine moving forward. I also appreciate your points about the controls and the connection to the theme—those insights are super helpful and will guide me as I continue developing and polishing future projects. Thanks again for playing and for taking the time to share such detailed feedback! :)