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Uhhhh I think I finished it? If there's something after the rave, then no I haven't, and I don't know how to get past that.

Otherwise solid effort in getting an actual, finished game out for the jam. There was a bit of frustration here for me since platforming and me tend not to get along very well, and I did think having to collect money and then the key items was a bit tedious (I think just navigating to get the key items would have helped a lot with the pacing). Got stuck on surfaces quite a few times (especially the stairs, and especially especially after getting the black orb thing) and the currency requirements displayed in the shops didn't appear to line up with what the items actually required (e.g., it says one gold one silver, but I can only get the item with two gold). 

I really liked a lot of the other stuff though. General atmosphere was creepy and there was a good bit of tension building, especially with the changes to the music as you gathered more items. Kinda felt like this was one of those games that was just going to build to a lame jumpscare at the end and I'm glad it wasn't (again unless I didn't actually finish it and that is what's supposed to happen). Silent movie style dialogue cards were also really fun.

Really good effort despite the tedious parts, and I'm glad I got to try something a bit more outside my wheelhouse like this.

[general note that I may change ratings as I look through the submissions - the primary rating criteria is relative to other entries, but I want to get my thoughts down on each before I forget them]

thank you!

this game is definitely a little heavier on the platforming side than my last one...

the work grind is supposed to be a little tedious :3c however i just rebalanced some of the high-value secrets to make them a bit easier and more consistent. Also im not sure when you played but i made the alchemy effects a lot more notieceable...

just one ending! nice job making it to the end in spite of the platforming focus hehe

Not sure what happened with the shop though, i just double checked and i was able to buy the speakers with a gold and silver. I did not accidently put a > instead of a >= in the code....

It might have been that the vortex hitbox pushed you a little too far away from the shop hitbox the first time? so i just extended the speaker shop hitbox a little hopefully that does it

Don't know with the shop, I was jumping around all over the place with the one gold one silver trying to get it and as soon as I walked in with the two gold it worked. Might have been a weird only-me thing. Happens to me sometimes. Regarding the enhanced alchemy effects, I played around midnight-ish US Pacific time last night. Don't know if it's been updated since then.