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Well, it is functional, which is always an accomplishment during a jam, though it is (and it looks like by your admission as well) pretty sparse. Not much to do at the moment except walk around and tap "E" on items on the map. Lots of references in this game to things that were presumably cut due to time as well, like the potion effects that refer to HP despite there not actually being HP in the game or anything that would cause you to lose it. Couldn't find the firefly one or the wing item either, but don't know if that's a me problem. Bit underwhelming having the alchemy component of this be automatic since you have the recipes and all, as well as the game being called "Ash and Ember" even though there's not actually an Ash (as far as I could tell) in the game.

Most if not all of these are things you probably already know, just giving my thoughts on the experience. I'll also say that the font, while pretty, was kinda tough to read, even in fullscreen. Always a solid effort to get a jam entry done though.

[general note that I may change ratings as I look through the submissions - the primary rating criteria is relative to other entries, but I want to get my thoughts down on each before I forget them]

(+1)

Yeah I ended up being very busy during the jom so I had to prioritise to get anything playable. Literally spend the last 2 days of the jam putting everything in unity and do all the coding. The plan was to star inside the house, where Ash would send out Ember/player on the first quest. Collecting Starlit Dew before the sun rises. And later to gather specific ingredients for a potion order they gotten from the adventure guild. THe potion crafting was suppose to happen in the second house and be more interacteble where the player need to prepare the ingrediends in the right way for the potion. There were suppose to be dialogue, quest tracker, and more full map, day-night cycle, and much more. I just ran out of time but I really love all the ideas i have for this game so I will continue working on it once im done with another projekt!

Also fun backstory for them that I do plan to add in a cutscene is that Ash bought a "mystery ingredient bundle", and in i was a random egg, she was gonna cook it for breakfust but it hatched before she could do it and thats how she became a mom xD
And Ember have affinity to fire magic that will be a useful thing in potion brewing and later on, maybe even joining the adventure guild o.o