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GAMEPLAY: I'm very charmed by how the concept was introduced, even if it seems lifted from "There Is No Game". Clicking repeatedly gets annoying after a while--would have appreciated an index of sorts to pull from so I don't have to keep crafting algae.

VISUALS: Not my favorite pixel art I've seen so far, but not bad, and definitely conveys the point. I quite like the icons in particular.

AUDIO: While I like the music, maybe I shouldn't be jamming so much. Something this lively is distracting from the merge puzzles.

THEME: Picking apart the title, the map, practically everything? Nails the theme as far as I consider it.

I havent played that game, got inspiration from games like infinite craft and doodle god. Algae was also supposed to be a "self sustainable" resource, but a bug showed up on my last deploy, sorry :\ Thanks for the feedback tho, Im still improving the game