Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I made it to level 13! I kept dying because it required a high level of precision to squeeze through some of those blocks and I lost good amounts of health trying to do that. That's a really cool idea and I had fun playing, the visual style is simple but effective, and I like the camera movements that serve as transitions between levels.

Nice work! How many levels are there?

in the final build there are 30 levels but i am still polishing the game mechanics, i have made the obstacle size consistent because as you mentioned it was getting tougher later on. gonna work on this concept whole week to polish it further, thanks for your review