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A nice little thing. Nothing much really is done with it. It would be really cool to see more variety with the minigames. I can imagine that with enough little touches it could be a lot of hectic fun; managing a shop in a constant state of disrepair. Where things breaking alters your gameplay, forcing you to prioritise what your time is spend on

Thanks for the feedback. This was the original goal of the project but I ran out of time before I could fully implement it. 

A shame, it never feels like there is enough times on game jams. Would've loved to see how the game looked like with a fully realised concept