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A very funny game, but I didn't really like the challenges. The movement of the the player would suggest a more action focused gameplay but in reality it was a puzzle game, with way too much inbetween time, and it also didn't help that I could barely see what am I doing. Still beaten a handful of challenges.

But you spent your time on it and designed a lot of levels and a system to support it, so great job, I bet there will be players who beat all the levels. There are always some.