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(+1)

Well done for making a 3d game in Godot so quickly. The 3d models are really good. Your systems like crafting and the map directions work pretty well (only complaint would be that the tips overlapped when used frequently and the U.I. doesn't update instantly). I'm not what the goal of the game, I made a bunch of knives and wandered around for a bit. Is the level randomly genereated?

(+1)

Thanks for giving it a test run.  Yeah, the message system still needs more tuning, and the button clicking is a rather annoying issue.  The tradeoff was the sound needs to expire before allowing the user to continue or it just doesn't play the sound.