Got another autosave killing crash, seems related to enemy encounters and being near entrances for some reason.
The encounter rate is more manageable, but IMO there should be some way to know the area you're in will have encounters, maybe a slightly different tile colour?
Also god damn, the rat enemy takes about 14 hits to kill if you only do 1 damage. That's waaay too much. I dunno if damage should be increased, or if the rat's HP pool should be lowered.
Are you planning on mobs having fixed genders depending on what they are, or will it be RNG eventually? AKA, the rat enemy spawning randomly as a male, female, ect