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Had a LOT of fun playing this. My only problem is with the difficulty scaling. At first the scaling felt awesome, but after having figured out the strategy, it seems that it's pretty much impossible to lose. In fact, once you have a lot of points, you can AFK for a very long time without losing, since it seems that the loss condition is your points reaching zero. I think I would tie loss to the number of customers waiting for you instead, or to your score falling a certain amount below the highest score you got during the run, and I'd maybe introduce an extra lane in the late game and speed up the difficulty scaling from there

Other than this the gameplay loop is super good I love it so much. The ice cream machine's mechanic is perfect

Thank you SO much!

I won't lie, the difficulty scaling, though existing, was quite rushed. Basically, the time it takes for a new customer to walk in slowly decreases, and in theory, it should reach a point where serving all customers is not possible, thus making you lose points until you lose, but I think something went wrong. I think I might be able to fix it, but I don't know if actually changing the lose condition would be fair game after submitting. I know bug fixing is allowed, but dunno about this.