You guys did a great job at getting that scary vibe that scary games have. I uhh definitely screamed. I didn't know it was going to be a horror game at first, so I really thought it was just a quirky game at first. When I realized it might be scary, the only thing that kept me going was the satisfying sound of picking up cubes-- especially when you dash through a group of cubes. I found out you could dash accidentally. That was nice. The whole cabinet falling when you press tab was awesome. The art was very cohesive. I don't understand why there's a painting that says its proud of me, but that was a nice touch. I don't really know what kind of feedback I could give to be constructive; the game was well made. I did feel a little lost at times, but I think being lost is a good part of the game. I will say, I heard a loud sound when I walked towards the green playground but I wasn't sure what it was. The first thing I did in that level was "ooh, I wonder if I can play with the swings". As I was typing this, one of my hooks on the wall fell and I screamed so I'm still feeling the effects of the game lmao. I think this is a well polished game overall, and I can definitely see Markiplier playing this in his series of 3 horror games.