Can't get past the alarm clock, too fast.
oops sorry, I focused on the sense of tension in terms of the game experience. I didn't make many adjustments to the difficulty level because the project was too large in scale and I didn't have enough time to perfect it before submission. Fortunately, I was able to present it to the teacher in a passable state. I will try my best to ensure that none of my future projects are left unfinished. I'm sorry again for the poor game experience of this project. orz