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(1 edit)

Hi. 

>Fox ears:

I need more information, send the prompt please.

>The bug when conceding. 

Thank you! I will test. Is it specific enemy, or it just stops working on second level? 

Edit: Also for debugging character prompt would help, I know the mechanism of how this may appear, but couldn't reproduce. Also, a save file could help. It should be at user\AppData\Roaming\Godot\app_userdata\API\savegame.tres

(2 edits)

For the Fox Ears, Im having trouble pinpointing where it might come from exactly, but it seems to be partly due to adding the quality prompt: "nice ears". It seems that when the prompt contains the word "ears" (and not "ear" somehow) that the AI generates some kind of Fox Ears (or sometimes bunny ears - but rarely)


As for the error, I started a new playthrough to test it and it appears to be found on the first floor too. The ennemies that do it are the Satyr, Reptilian and Redjaw Hunter (that I encountered). The bug didn't  happen for the False Werewolve and Hellhound. This only happened with a custom Warrior Character??? Tried it with a ranger and it didn't happen.

Thanks! About ears. Please use only tags from the list. https://safebooru.donmai.us/wiki_pages/tag_group%3Aears_tags

Missing cutscenes: I will fix in the future release, will not issue hotfix right now. As i see it: if you create a custom character and don't touch the personality selection box once, the character will be created with blank personality, which causes the bug. I have my characters at AppData\Roaming\Godot\app_userdata\API\custom_characters . Can you check if there is your character file and it's like

personality = ""  

?  To fix, open file with notepad and change the line to one of supported personalities: 'log', 'victim', 'shy', 'curious','all_in' , for example: 

personality = "shy"

Please get back to me if the personality is not empty in character file or the issue is not resolved this way.

Sorry for the inconvenience!  

(+1)

Ok! I can confirm that this is caused by the missing personality!