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(+3)

I loved the concept, and the polish was top notch!

The gameplay was really fun when it involved figuring out how to arrange shadows. I liked including platforming as part of the gameplay, but the character control and camera movement made it difficult for me to position myself well to make the required jump.

The use of light and shadow works extremely well as aesthetic and mechanic, and I had a lot of fun with it. It did seem like the final (?) area with the orb had bugged shadows, though, because I died multiple times despite being rendered in shadow.

Really great job, overall! Had a blast.

(+1)

Ho wow! Thank you very much and congrats on reaching the end level :D    Yeah it was kind of a bummer this shadow bug (not the only one by the way ^^). We only figured out what was the problem a little later after submission (see: debug for post-jam release ). I think we overshoot the quantity of content, we may should have build less levels and try to fix bugs earlier, but that's easier said than done ^^'

Anyway thanks again you for your feedbacks and for playing :)