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(+2)

The larger UI feels like heaven. Seeing the stats of the units and building is nice. Somewhat of a problem is that units have costs but the buildings don't say what costs how much.


The ai of the units is way too agressive, they keep running from the chokepoint, all the way to the enemy spawn, it takes spam-clicking to make them stay in place.


When creating a vampire out of a tombstone, it has sex enabled, which has priority over fighting, which is a problem when I'm making them during the waves because they dance instead of hitting the enemies.


Also, there's just a lot to do in very little time. Build buildings, position cultists for optimal gathering, promote them, send promoted units out to recruit, camera back to base, make buildings, reposition cultists, check if recruiting is done, send recruiters to different places, back to base, make buildings, reposition cultists, promote cultists, create undead, cast spells during waves, and so on.


The game feels like a constant frantic mess. The waves start out easy but ramp up way too quickly until I'm struggling defeat them by spamming towers, spells and zombies.


Yes, the sex animations are nice but I just don't have any time to look at them at all because I keep needing to look elsewhere and do other stuff.

(1 edit) (+1)

My strategy is to build a ton of wall so they have go through mazes of tentacles while being shot at by my towers.

About the sex, what would you think if it was deactivated by default and the player would have to actually order them to have sex, instead of it being automatic? That would be more work for the player, but also less struggle with the AI and more strategy-like.

A few features are missing, probably explain why it's seem a bit harsh. Basically playing map will grant a currency to use to buy upgrades with weird powers.

I'll try to tone down the difficulty and the waves. I guess playing it so much makes me immune to its toughness at this point :O

Thank you a lot for your feedback!! I'll do my best to improve every one of these points UwU

(1 edit) (+2)

nice strategy I will test it out next time

my strategy is to send demons/goats to choke points to stop the enemy from reaching my base. also because they are summoned from the sex power, all my troops can focus on filling the portal and power other buildings

and also love the game