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(1 edit)

seems interesting so far. Combat feels a bit slow because you have to wait for the effects/messages.

bug: Monsters without regen do regen 1 hp per turn, while the one monster with regen I encountered doesn’t regen

Thank you so much for trying out the game! We will take note of your comment and suggestion, and will fix the bug as soon as possible.

You’re welcome, thx for the update!

another bug: Both weakness and stun applied by the player don’t time out (also preventing the three turn poison effect from properly timing out even though the damage stops)