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yup thats intended ! may i ask why you want to disable controller inputs ?

(+1)

I ran a few more tests. Keybinders often end up having frivolous limitations, or (less often) they'll become unreliable. This game's keybinder doesn't have either of those problems, so although I normally don't like keybinders in PC games, I think ROTA is going to end up being a big exception to that.

thanks !