Really unique experience! The pixel art is absolutely the highlight—beautifully done and gives the game a distinct charm. The UI is clean and works well, and the subtle background ambiance complements the mysterious atmosphere nicely.
I managed to reach Corridor 4, where I saw the eerie photo of the woman changing—that moment was genuinely creepy and well-executed. I haven’t played a game like this before, so it felt refreshingly different.
One small suggestion: in the Options menu, the buttons for credits, sound, and resolution could be made a bit larger—they were easy to miss at first.
Maybe the corridor size could be slightly larger for exploration, but I also get that keeping it compact helps with memory-based gameplay. Most importantly, I think the theme of “feedback loop” has been used in one of the most effective ways I’ve seen in this jam.
Great work—I’d love to see where this concept could go with more levels!
