Firstly, I want to say that overall, the game is very well-made and genuinely enjoyable. I appreciate the creativity and effort that has gone into it.
Here are some points of feedback that I hope will be helpful:
Positive Notes:
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The character movement and stamina feel very well-balanced. It creates a good flow during gameplay without feeling too limiting or too easy.
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The overall pacing and gameplay mechanics are engaging, and I’ve really enjoyed the experience so far.
Areas for Improvement:
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Gambling System (Using Indigo Offline): The gambling system feels a bit overpowered when using Indigo while she’s offline. I was able to go from 0 to 30,000 in just four days through this method, which seems a bit too fast and might benefit from some balancing.
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Indigo’s Footsteps: It’s quite difficult to hear Indigo’s footsteps, making it challenging to track her presence. Slightly increasing the audio cues would help create more fairness and improve player awareness.
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Server Crash Timer: I would recommend reducing the timer for the server crash event and when MQ Green appears. Currently, these moments don’t create much tension or urgency, and shortening the timer could make them feel more intense and stressful in a good way.
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Flashlight Energy: The flashlight battery lasts quite a long time—I can often use it for a full in-game day without needing to recharge or replace it. This makes battery pickups feel almost unnecessary. Reducing the flashlight's energy capacity slightly could help make battery management more meaningful.
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Door/Keycard Issue: Occasionally, when I try to open rooms with a keycard, the door lights up but doesn’t actually open. I’m not sure if this is a bug or just a rare glitch, but I wanted to point it out in case it’s something that can be looked into.
Thank you again for all the work you’ve put into this game! I’m really enjoying it and excited to see what future updates will bring.
i had to use chatgpt since my english is not my main langauge