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3D_Package

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A member registered Oct 09, 2024 · View creator page →

Creator of

Recent community posts

I’m glad to hear you were able to play the game.

If you have any other questions or feedback, please feel free to leave a comment anytime :)

In my environment, the error does not occur, so it’s difficult for me to verify it.

I will try to investigate the cause.

Please try updating your graphics driver or re-downloading the game.
I would appreciate it if you could let me know once the issue is resolved.

Thank you so much for your valuable feedback.

I’m really glad to hear that you’ve played the game a lot and enjoyed it.
Your words are a huge motivation for me in developing this game.

  1. In future updates, I plan to add more features along with some form of in-game guide to help players.

  2. I’m considering either making the nights longer or adjusting the overall game balance.
    What I’m a bit concerned about is that if the nights become too long, players might end up with too much downtime.
    If I make adjustments, I’d be very grateful if you could share your feedback again.

  3. I will review the game balance to ensure that completing tasks doesn’t feel stressful.

As a developer, I often find myself stuck in a subjective point of view, so feedback like yours is truly invaluable.
Most of all, knowing that you are enjoying the game gives me the greatest motivation to keep creating.
I hope you’ll continue to look forward to the upcoming updates!

Thank you for your comment.

Currently, the game is only available in English.
However, there is a possibility that more languages will be supported in future updates

I will continue to release updates to meet your expectations.
Please look forward to them and enjoy :)

That's good.👍

Thank you so much for your warm comment :)

Moments like this are the happiest part of my journey in game development.
I will continue working hard on development, so please look forward to the upcoming updates!

Thank you for your comment.
I’m really happy to hear that you enjoyed the game.
Please look forward to the next update!

Thank you for your comment.

I have poured a lot of passion into developing this game, and receiving feedback from players is truly the most rewarding moment for me as a developer.

I will continue to add many new features, so please look forward to what’s coming next :)


Thank you so much. I’m really glad you remembered the character’s name. The modeling was quite challenging, but I’m happy to hear that you enjoyed it.
We have various developments planned for the future :)


Doll_Labo_Indigo

We have various developments planned for the future.

Thank you for your comment.

I’m truly happy to receive such a wonderful message.
It’s a huge motivation for me in game development.
That’s a great idea!
It’s an important element for enhancing the atmosphere and immersion of the game.
I’ll be adding even more features!

Thank you for your comment.

There are no excessive horror elements (such as sudden loud noises or terrifying images filling the screen).

However, you might be startled if you are unexpectedly captured by the Dolls.
But once captured, you will witness an enchanting scene.

Thank you for your comment.

I’m really happy to hear that you enjoyed the game. It’s a huge motivation for me to keep developing.

Right now, I’m working on modeling new maps and assets, so the next update might take a little longer or be a smaller one.

It is available for download in your browser.

Please get caught by the doll in the initial spawn area.

It is available for download in your browser.

Hello,

Thank you very much for your clear and thoughtful feedback. It's very easy to understand and deeply appreciated.

Responses to your favorite design points:

1.The current game balance is honestly still in a trial-and-error phase. I’m considering adding difficulty settings in the future. Of course, harder difficulties will come with greater rewards.

2.I plan to improve the task list to make it even easier to understand going forward.

3.I'm really happy that you enjoy revisiting your favorite scenes.

4.I put a lot of care into character design.

However, since I handle all aspects of the game — programming, animation, and more — by myself, updates may be a bit slow.

Once the game earns enough to support development full-time, I hope to focus entirely on Doll Labo rather than working on it during my limited spare time. Please look forward to that.

Responses to your concerns and suggestions:

1.This is indeed a very delicate balance.

I try to minimize the UI during regular gameplay to preserve the game’s atmosphere.

That said, as you mentioned, the item UI can be a bit tricky to use, especially when being chased.

I plan to revise the UI design in the future to improve this.

2.Don’t worry — your naming is correct :)

I intentionally left out detailed explanations for the dolls.

However, I do plan to add related in-game events to help players understand more about them.

3.I will be improving the task UI so tasks are easier to understand.

4.You may have noticed there’s some space below each gallery thumbnail — I plan to use that area to display unlock conditions in a future update.

5.Great suggestion! I will add room numbers in a future update.

Adding multiple language options is a high priority for me, since my goal is for as many people as possible to enjoy this game.

However, as I am developing this game solo, it may take time to implement multilingual support.

I'm truly grateful that you found this game and gave it a try.

Your comment is very encouraging and helps motivate me to keep developing.

I plan to model and add many new costumes for the protagonist in future updates.

If you have any scenes or animations you'd like to see, feel free to leave a comment or contact me directly via DM onX (formerly Twitter).

I'm truly happy to be developing this game together with all of you.
Please continue to look forward to future updates!

Thank you for your comment.

I'm truly grateful for your kind words.
I've poured my heart and soul into this game, and as long as this page remains online, I will continue doing my best to make sure everyone can enjoy it

I'm glad to hear you're enjoying the game.
Yes, the game has been censored since its initial release.

I'm glad you're looking forward to it!

The next update is scheduled to be released soo.

I'm glad you're enjoying it!
Yes, in future updates, we plan to add animations that include situations like that.

Please try downloading it using a browser.

There is an activation sensor near the Doll (Indigo).
It starts green and turns red as Indigo’s activation approaches.
Make sure to check the sensor regularly.
Interacting with it will reset it to green.

Thank you very much for your incredibly helpful feedback :)

I'm truly happy to hear that you're enjoying the game.

Player feedback is extremely valuable, and I’m confident it helps make the game even better.

One thing I’m currently considering is the addition of difficulty settings—such as Easy, Normal, and Hard—to better tailor the experience for different players.

There can often be a gap between the developer’s perspective and the player’s experience, which is why feedback like yours is so important and insightful.

I’m fully committed to developing this game with all my passion and effort.
My goal is to create something that as many people as possible can enjoy, and I will continue working towards exciting and meaningful updates.

Please look forward to future updates—and once again, thank you very much for your feedback!

Thank you very much for your comment.
Your kind words truly motivate me to keep developing.
I’m fully committed to creating this game, and messages from players like you make me genuinely happy.

My goal with this project is not to make a profit, but to create something that as many people as possible can enjoy.
I’ll continue working hard on Doll Labo until my development funds run out.

If you enjoyed the game, I’d really appreciate it if you could leave a rating — that alone would make me more than happy.
Thank you again for your encouraging words :)

Thank you for the feedback.

I'll look into the cause

Hello! I'm really happy to hear you're enjoying the game.

In future updates, I’m considering slightly lowering Indigo’s movement speed and adjusting the difficulty.

However, since one of the core concepts of the game is to provide a sense of accomplishment when overcoming a slightly challenging experience, I’d like to keep that balance in mind.

The game is still a work in progress, but I hope you look forward to the next update!

Thank you for your comment.

I'm really glad to hear you're enjoying the game!

I will look into the issue with Lab002 Triple Threat not working correctly.

Are you unable to unlock the animation that plays in the Lab001 room?

I'll investigate the cause of that as well.

Currently, only the Blue and Green MQs on the stage are active and will chase the player.

There are many ideas in development and more features are planned to be added.

The biggest challenge is the limited development time...

But please look forward to the next update :)

Thank you very much for providing the detailed screenshot.
It really helps with our investigation and improvements!

Doll Labo is designed to display the UI properly in a 16:9 resolution of 1920x1080.
Since I work on a 16:9 monitor, there's a possibility I may have overlooked UI issues on other aspect ratios.

If you don’t mind, could you please answer the following questions?

  • What is the resolution of your monitor?

  • Are you playing on a laptop?

Thank you for the feedback.

I'll look into the cause

Thank you very much :)
We’re planning another exciting update next, so please look forward to it

Thank you very much!
We’ll be adding many more costumes and situations in the future, so please look forward to it

Thank you for your comment.
Your kind message is very encouraging :)
In future updates, I plan to focus on adding more “days,” “scenes,” and “scenarios (cutscenes)” to enhance immersion.
I truly appreciate your thoughtful feedback — it was very helpful.
Please look forward to future updates!

Hello. Are you still experiencing the same error?
At Doll Labo, we aim to ensure the game can be played smoothly on as many systems as possible.
If you don't mind, could you please share your system specifications?

  • CPU

  • Memory (RAM)

  • GPU (Graphics Card)

Also, we would appreciate it if you could check whether your GPU drivers are up to date.

My goal is for many people to enjoy playing Doll Labo.

To make it more accessible, I’m considering releasing it on Steam in the future.

That said, it’s currently difficult to make a living from this game alone, and I’m not yet sure if I’ll be able to continue development all the way through to a commercial release.
If the game is available for download and play on itch.io, I’d be grateful if you could wait a little longer :)

Although I’m developing this game entirely on my own, I’m putting my heart and soul into it.
Warm messages from everyone have been a great source of motivation to keep going.

Please look forward to future updates and news!

Thank you very much for reaching out.
On my end, I was able to download it without any issues using the PC app.
The cause is still unclear, but I’ll continue looking into it.
Thank you again for your report.

I’m truly happy to hear that you’re enjoying the game.
Receiving feedback like this is the most rewarding part of developing games.
Thank you so much for your kind comment.
Please look forward to the next update :)
If everything goes well, the latest version should be available in early access sometime in May.

Doll Labo v0.1.6 Dev Image

Try downloading it from the website instead of the app.

I believe the game should be downloadable without issues, but are you unable to download it?

Thank you for the clarification :)
That's exactly right — they spawn randomly on the map

I’m truly glad to hear that you enjoyed it.

Thank you so much for your wonderful feedback.
I’ll be adding brief descriptions to the shop items.
Your thoughtful input definitely helps improve the quality of the game.
I'm currently working on version v0.1.6, so please look forward to future updates