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It's impressive the amount of games you created for the jam. The first person camera is a bit dizzying for me, maybe you can add a settings option to control camera sensitivity (and even FOV, but maybe that's asking too much). It crashed a few times while playing some of the arcade games, but otherwise it performed well on my potato computer.

My apologies for the lack of adjustments to the FPS camera. I’ll be honest, I just simply forgot to come up with any sort of camera adjustments. I’m sorry to hear the game crashed. I have no idea what could have caused that. :(

I really appreciate you taking the time to play my game!!

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Well, I have a potato computer and also use Linux, so I definitely don't have a normal setup... About the camera adjustments, it's completely understandable, given the timeframe we had. I just wanted to add that as a comment in case you were looking for ways to improve the game easily.

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Given that you’re on Linux, then I might have some idea what might have been going on with the crashes. I learned that there’s some (as yet) unfixed issue where Godot will just randomly shutoff. I don’t think the issue is explicitly X11 vs Wayland either, as I use X11 on my laptop (running a gen 5 intel integrated graphics) and Wayland on my desktop (running on an AMD 6600XT), and Godot will still, randomly, just shut off without error. I have noticed it seems to happen significantly more often on the integrated graphics, though. This might be the issue, and, if so, I think this is a Godot engine issue.

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Wow, this is great information. Thanks!