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(+1)

Really nice job, great art and vibe. Out of curiosity, how did you make the ghosts only show up in the light? Shader?

Yes! I used a shader in light_only render mode as well as using PointLight2D nodes for the lighting. In this case I compared the transparency of the light texture and if it was below a certain threshold, I would discard the texture from being rendered.


Thank you for your comment!

(+1)

it worked really well, nice job!