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I removed scrolling entirely to gain more available memory, so if i do smooth flip edge scrolling it would animate to a blank tile or black then load the new screen after. so it wont look like how Zelda does it. It wont be able to show the new screen until after the animation transition is done. I can experiment how it will look maybe it might be ok.

(+1)

Eh, so it does sound like too much work. Don’t sweat it.