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Really creative idea, awesome art, great sound. The art was top notch in terms of style and color, but I think the best thing were the subtle things like the outline around the player, the padlocks over the drones you can't kill, the randomized background colors, and the minimap. That made it feel really polished, and like a lot of thought went into it. Sound effects and music fit the aesthetic perfectly.  I'm also impressed by the amount of options in the menu. Being able to customize the game settings is always great, especially for a jam game. Gameplay-wise, I didn't love the blue drones. They were kind of frustrating play against, and not very fun to play as. If you were able to activate the force field yourself with a cooldown timer, I think they might've been more enjoyable. Overall, I'm really impressed. This feels like a polished game, rather than something made in a week for a jam. 

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