It looks absolutely stunning! Can't wait to discover more about it (as I speak). Say, would you be open for a collaboration to localise the game to French?
Thanks, I'm really glad to hear you're enjoying it so far!
Theoretically yes, another language option would be a really cool thing to have I think, but it would only make sense to try to implement if quite a bit more people played my little game. In the past two weeks I got a surprising new influx of downloads, but we are still talking about a comparatively tiny number of people. Implementing a language option would be a decent chunk of work most likely, but mostly there is a bigger chunk of my ramblings to translate then you might expect at first. The game contains around 19000 words of dialog. I had forgotten it was that much actually, I just checked my files.
That's quite the amount indeed! Although that is not something I would personally shy away from, I understand that it might not be worth the time investment if the audience does not follow. Especially given that I can't help you as much as I would like with the codebase (although there is always room and time to learn!)
Perhaps it's something you would find more interesting with your newer projects like Human Upgrade Labs? But in any case, I find your work very interesting to look at, and I hope more people come to discover it!
Thanks for the offer, I will definitely keep this in mind for the future. Human Upgrade Labs is essentially the same situation, but maybe later on after I publish the game I'm working on now, if it gets more attention.
I can handle coding for something like this, I'm pretty sure, it just requires a decent amount of time to test and check everything, not to leave any dumb mistakes and such. Most of the work would be the translation itself, I'm sure.
I hope more people discover these projects too, thanks!