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Hey about your game Escape from Planet Br-33d , it looks interesting especially with the characters expressions during the cutscenes?

But there are few things to ask you

1. After giving birth to the seed in this version what happens next?

2. Can you include an intro showing how the main character while exploring got abducted, lose her clothing to be naked, augmented and then end up in planet br-33d

3. What if the main character remains naked throughout the game, and can you include a jungle in this game?

4. Since she is augmented what if she and the ai begins to form an armor within her body and form it around her body to protect herself like armor sentai suit?

5. How many rounds will you add to this game until the last one?

6. Do you have a portfolio to show your designs, including the main character conversation art from the game?

1. For now, nothing happens — but in the future, you'll be able to plant the seed and command it to grow tentacle-like roots to climb the wall and escape from the canyon.
But once you reach the top, you’ll discover you’re surrounded by desert, with an oasis in the distance (and a signal from your old ship, much farther away than the oasis).To reach it, you'll need to carry supplies - but the food you eat doesn’t last long, and the fruit spoils quickly.That’s where the lactation system (currently in development) comes into play, working as a food storage mechanic (and it's linked to other mechanics, which is why I need some time to develop this part properly. This release is mostly to see if everything works well without major bugs.).

2. Yes, but not yet. At this stage, I want to get all the core mechanics working properly and (hopefully) bug-free, while continuing to develop the story.

3. In Act 1 (the oasis) and later acts, you'll be able to find and craft clothes, but you can choose to stay naked.
As for a jungle theme - maybe for Act 3? I haven’t decided on the biome yet.

4. Yes and no: in this world, space explorers are highly enhanced humans with modifications and implants — kind of like mini space marines. So they’re already strong by default.
They also have suits/armor with integrated exoskeletons, managed by their AI — but these were left behind on the ship (which still exists and is part of the eventual escape plan).

5. There are four acts:
Act 0 – The Canyon: A tutorial area that introduces the core mechanics, tone, and setting.
Act 1 – The Oasis: Here you discover remnants of an ancient civilization and their biotech technology. You'll also meet the first humanoid alien — not right away, though, as they're hiding and connected to that lost civilization.
Act 2 – The Journey: After finding a way to cross the desert, you’ll face various obstacles along the way.
Act 3 – The Escape: You find your old ship (or what’s left of it) and must figure out how to repair it and leave the planet.

6. No, sorry... This is the first game I’ve ever made.

Over the past few months, I’ve been learning Blender, Aseprite, and GDScript for Godot. So this is literally my first real project.
My background is in development (web apps, management software, and other boring stuff), but I’ve always dreamed of making a game — not just any game, but a naughty one! And here we are! XD

My replies to each

1. I see, and it looks interesting

2. Okay we understand

 3. I see though I still wish she would remain naked throughout the game although nudity optional will be useful. As for the jungle part, I see.

 4. Good point on that.

 5.I see and interesting, though wishing if she would remain naked though out the game without clothing especially that if the cutscenes would reflect on that

6.I see , thought I reason I want to see the portfolio to see your designs is that , the characters head during the conversation looks nice and amazing especially that it reminds me of the 90s Disney renaissance arts.