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The Hunter and The Hunted - Mini Game-Jam 187's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #3 | 4.000 | 4.000 |
| Enjoyment | #45 | 3.100 | 3.100 |
| Overall | #61 | 2.900 | 2.900 |
| Presentation | #83 | 2.300 | 2.300 |
| Use of the Limitation | #92 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
It's just me
Software used
Unity
Use of the limitation
I made every action require energy
Cookies eaten
Not, many, or at all.
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Comments
Very cute little puzzle game with a neat concept and good music. I would say the hunter's walking speed being slower is kind of an arbitrary limitation, though.
Thanks for the feedback!
Very cool submission! The music fit really well, and the retry screen made me laugh! I think your concept is really well thought out, and the name is quite fitting too!
Very interesting! I faced some bugs that prevented me from retrying but overall cool idea!
Very original concept, making two antagonists work together without them knowing is a great idea. Unfortunately I had some bugs preventing me from going very far, like the screen going full gray (probably because of the web build or the fact that I am on Linux ¯\_(ツ)_/¯). But what I could play was fun, and it's a pretty cool submission! Good job!
Pretty cool idea not letting the two of them see each other! Just a few things I found, I wasn't able to retry the level when I died, and I think that maybe energy could be shown in HUD or something like that to make the limitation more apparent. Otherwise cool submission!
Wait does the UI somehow not work?
Uh, well I didn't see anything on my screen, I don't know if there was supposed to be some kind of HUD.
Technically yes. It should have displayed the energy on the left top corner, and in the pause menu it should have been said to press r to reset. I guess it's a bit buggy :(
I like this a lot!!! The arts nice, and the sounds also there. Some quality of life things could be adding a retry button. I just read some other comments and apparently there was a way to pause it, but a visual representation would be nice. Otherwise, awesome game!!
Thanks for the review! But what do you mean with visual rapresentation? Theoretically there's should be a pause menu(pressing esc) with some volume sliders and the text "press "r" to reset".
It's no problem though, I heard some others had problem with pausing and resetting.
I like it! Personally I like the art, gives me 2010s indie games vibes for some reason. The gameplay was fun too! My main complaint is that it's pretty easy to get softlocked without energy, and that when you die, you can't restart, so you need to refresh the game, which gets annoying quick.
Hi, thanks for the review! I actually did implent a reset feature. Maybe though I should have made it clearer.(it's said in the pause menu and to the corner in the game over screen).
It was a very fun game. My only ideas for improvement is probably the art. I know you said you weren't very good at art so that's not a big problem. The gameplay was great and overall a really good game. Great Job!
Thanks!
very good game
thanks
I liked it, the main mechanic is quite interesting.