Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(-1)

Posted this as a reply on someone else's comment but I might as well post it her directly:
I don't understand anything, this is the most convoluted AVN I've played yet, nothing you do seems to add up in any significant way to get anywhere with the LIs. To say it is a frustrating experience would be quite the understatement.
But...on the spirit of constructive criticism....may I suggest the developer to put the name of each LI next to its icon in the "?" menu?, every hint in it refers to another girl's reaching a certain number on "love" and other metrics, but I can't tell which girl I have to focus on if I want to pursue certain paths if I can't tell them apart easily.

(+1)(-1)

So, it doesn't use names on icons, but it does color coordinate them. The different colors mean different people. 

(-1)

Thanks, after posting that I've been playing more, the loop mechanic has its charm, I just wish it was easier to play, as in, not having to navigate a roadmap before making every single choice. 

(+1)

You can choose not to look at the map but that could lead to undesired effects. You could also just follow the guide for certain things.

But remembering which color means which person is just as hard as remembering which icon means which person. If you don't want to put names under the icons, how about putting a list in the ingame help that shows the icons with names next to them?

The in-game guide shows each character, and they all have different colored circle icons. The orrery shows each character and they have different colored names. When each character talks their name is shown as a certain color. However, the color posted above is the official colors of each character