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Thank you, berside. Honestly I really do enjoy the Aesthetic of Lucky Kiss. It makes me wish it was a pure Point and Click adventure, given how lively everything looks.

My main gripe with the Dice game really is just the fact that it seems like you really don't have much control of the odds. It's not like Poker or Blackjack where you feel more in control. Though I believe you may or may not have said that you plan on making your luck/odds more controllable in the future.

And my gripe with the MC species thing is because in your first game, Night Adventure, it was MUCH more ambiguous on exactly what the MC was, which I believe was a great way of handling it.

It's not so much a problem in your other titles (Sticky Dinner and Make Me Happy) because those only feature a single character, but in a game like Lucky Kiss which plans to have several I feel like an ambiguous species MC is just a lot more fitting, since there's already that kind of vibe with all the different species of characters. Though ultimately it is your game and choice.

this particular dice game with bunny Lura was planned to be less predictable (it all depends on luck), but other games in other rooms will be different:)

as for the main character - one way or another, it will be necessary to designate him, at least approximately🧐